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mrustc (master)
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pub mod formats { pub trait RGBFormat { fn to_rgba_format(self) -> crate::formats::RGBA; fn to_argb_format(self) -> crate::formats::ARGB; } #[cfg(target_endian = "little")] #[repr(C)] pub struct RGBA { pub a: u8, pub b: u8, pub g: u8, pub r: u8, } #[cfg(target_endian = "big")] #[repr(C)] pub struct RGBA { pub r: u8, pub g: u8, pub b: u8, pub a: u8, } #[cfg(target_endian = "little")] #[repr(C)] pub struct ARGB { pub b: u8, pub g: u8, pub r: u8, pub a: u8, } #[cfg(target_endian = "big")] #[repr(C)] pub struct ARGB { pub a: u8, pub r: u8, pub g: u8, pub b: u8, } } #[repr(C)] #[derive(Copy, Clone)] //NOTE RGBA's are stored as ARGB so converting to ARGB should be free pub struct RGBA { pub b: u8, pub g: u8, pub r: u8, pub a: u8, } impl formats::RGBFormat for RGBA { fn to_rgba_format(self) -> crate::formats::RGBA { crate::formats::RGBA { a: self.a, b: self.b, g: self.g, r: self.r, } } fn to_argb_format(self) -> formats::ARGB { crate::formats::ARGB { a: self.a, b: self.b, g: self.g, r: self.r, } } } impl RGBA { #[inline] pub fn new(r: u8, g: u8, b: u8, a: u8) -> Self { Self { r: r, g: g, b: b, a: a, } } } fn create_array_of_rgba() -> Vec<RGBA> { let mut v = Vec::new(); for _ in 0..255 { v.push(RGBA { r: 0xFF, g: 0xAA, b: 0x99, a: 0, }) } v } #[no_mangle] #[inline(never)] pub fn pixel_u32slice_rgba(buffer: &mut [RGBA]) -> &mut [u32] { use crate::formats::RGBFormat; unsafe { let temp: &mut [u32] = std::mem::transmute(buffer); for element in temp.iter_mut() { let temp_as_concrete_type = std::mem::transmute::<&mut u32, &mut RGBA>(element); let temp_as_destination_type = temp_as_concrete_type.to_rgba_format(); *element = std::mem::transmute(temp_as_destination_type); } temp } } #[no_mangle] #[inline(never)] pub fn pixel_u32slice_argb(buffer: &mut [RGBA]) -> &mut [u32] { use crate::formats::RGBFormat; unsafe { let temp: &mut [u32] = std::mem::transmute(buffer); for element in temp.iter_mut() { let temp_as_concrete_type = std::mem::transmute::<&mut u32, &mut RGBA>(element); let temp_as_destination_type = temp_as_concrete_type.to_argb_format(); *element = std::mem::transmute(temp_as_destination_type); } temp } } fn print_as_hex(name: &str,buffer: &[u32]){ print!("{}: ",name); for i in &buffer[..10]{ print!("{:#010x}, ",i); } println!(""); } pub fn main() { let t1 = &mut create_array_of_rgba()[..]; let argb = pixel_u32slice_argb(t1); print_as_hex("argb",&argb); let t2 = &mut create_array_of_rgba()[..]; let rgba = pixel_u32slice_rgba(t2); print_as_hex("rgba",&rgba); assert!(rgba != argb); }
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