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zig source #1
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/// A wrapper type to construct uninitialized instances of `T`. pub inline fn MaybeUninit(comptime T: type) type { return packed union { value: T, uninit: void, const Self = @This(); /// Creates a new initialized `MaybeUninit(T)` initialized with the given value. inline fn init(value: T) Self { return Self{ .value = value }; } /// Creates a new `MaybeUninit(T)` in an uninitialized state. inline fn uninit() Self { return Self{ .uninit = {} }; } /// Creates a new `MaybeUnint(T)` in an uninitialized state, with the memory being filled with `0` bytes. /// It depends on `T` whether that already makes for proper initialization. inline fn zeroed() Self { var u = Self.uninit(); var bytes = @ptrCast([*]u8, u.as_mut_ptr()); @memset(bytes, 0, @sizeOf(T)); return u; } /// Gets a pointer to the contained value. inline fn as_ptr(self: *const Self) *const T { return &self.value; } /// Gets a mutable pointer to the contained value inline fn as_mut_ptr(self: *Self) *T { return &self.value; } /// Extracts the value from the `MaybeUninit(T)` container. inline fn assume_init(self: Self) T { return self.value; } /// Reads the value from the `MabeUninit(T)` container. /// Whenever possible, prefer to use [`MaybeUninit::assume_init`] instead, which prevents duplicating the content of the `MaybeUninit(T)`. inline fn read(self: *const Self) T { return self.as_ptr().*; } /// Sets the value of the `MaybeUninit(T)`. inline fn write(self: *Self, value: T) void { self.value = value; } /// Gets a pointer to the first element of the slice. inline fn first_ptr(this: []const Self) *const T { return @ptrCast(*const T, this.ptr); } /// Gets a mutable pointer to the first element of the slice. inline fn first_ptr_mut(this: []Self) *Self { return @ptrCast(*T, this.ptr); } }; } const List = @import("std").ArrayList(i32); export fn blah() MaybeUninit(List) { return MaybeUninit(List).uninit(); }
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